Phone : +1(972)207-1911

Email: Ruba_Qewar@yahoo.com

Resume/CV of Ruba Qewar
(3D Generalist)

Portfolio Google Slideshow External Link

Experience

Please click on the links below to filter out the Resume/CV that you would like to see.


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January 2024 - Present

Data Imagery Editing (2D Environment)

Apple LogoAPPLE
via Mindlance Logo
Sunnyvale, California, United States · Remote

  • - Efficiently identify and correct issues by annotating 2D imagery.
  • - Optimize existing processes in order to meet client’s goals.
  • - Skillfully analyze and remedy deficiencies by marking 3D generated data.
  • - Communicate effectively in a team environment in order increase productivity.
  • - Use comparative analysis to establish conformity throughout projects.
  • - Self QA assigned tasks prior to completion.
September 2021 -
October 2023

3D Technical Artist

U.S. ArmyU.S ARMY - CASCOM
via CODEplus Logo
Fort Gregg-Adams, Virginia, United States · Hybrid

  • - Enhanced training for US Army clients by developing immersive 3D simulations in Unity, and educated soldiers on diverse military equipment and vehicle procedures.
  • - Proficiently modeled, textured, and animated photorealistic assets with Autodesk Maya and Substance Suite, ensuring seamless optimization for best performance in Unity.
  • - Contributed as a valuable team member, collaborating on an array of different development projects and streamlining asset creation workflow.
  • - Crafted engaging training simulations with Articulate 3 Storyline using rendered 3D assets using Maya's Arnold Renderer.
  • - Created impactful digital graphics for print and video, leveraging expertise in Adobe Photoshop, Illustrator, Premiere, and After Effects.
December 2018 -
September 2021

Interactive 3D Modeler & Animator/Developer

U.S. ArmyU.S ARMY - CASCOM
via SUH’DUTSING TELECOMCEDAR BAND CORPORATION - SUH’DUTSING TELECOM
Fort Gregg-Adams, Virginia, United States · Hybrid

  • - Developed and crafted 3D simulations, focusing on training soldiers in crucial procedures such as AVENGER assembly/disassembly & firing.
  • - Modeled photorealistic & stylized 3D assets of various army equipment, including vehicles, guns, and environments, ensuring optimal performance in Unity WebGL.
  • - Designed an immersive and visually captivating environment, tailored to meet client requirements, and provided expertise in the subject matter.
  • - Implemented highly efficient asset creation methods, resulting in streamlined product development, incorporating advanced techniques such as Physical Based Rendering with Substance Painter.
May 2018 - May 2021

3D Artist

WWII ONLINE - RESISTANCE & LIBERATION WWII ONLINE - RESISTANCE & LIBERATION
Stockholm, Sweden · Remote

  • - Developed and launched an immersive multiplayer online shipped war game, centered around the captivating aesthetic and gameplay of the WWII era.
  • - Collaborated effectively as part of the environment artist team, delivering assets promptly and efficiently under the guidance of the lead artist.
  • - Skillfully crafted 3D props, seamlessly integrated into Unreal Engine 4.0 and optimized for performance in online multiplayer environments.
  • - Utilized a combination of 3DS Max and Blender to model, texture, and animate the assets, ensuring top-notch quality and realism.
  • - Elevated the game's visual appeal by creating stunning visual effects (VFX) using the powerful capabilities of Houdini.
  • - Actively contributed to playtesting efforts and offered valuable feedback for continuous improvement.
January 2015 -
December 2018

Digital Art Teacher

ISLAMIC SCHOOL OF IRVING
Irving, Texas, United States · Onsight

  • - Taught storyboarding, modeling assets, organic objects and characters in 2Ds and 3Ds as well as animation (using Blender, Maya and After Effects).
  • - Taught UVing & texturing the meshes in 3Ds using Substance Designer and Painter.
  • - Taught Virtual Environments using Unity and Unreal Engine 4 as well as basic C++ & C#.
  • - Taught how to montage images as well as typography and produce commercial yet creative flyers, ads, business cards, etc. using Adobe suits such as Photoshop and Illustrator.
  • - Taught how to Video editing using Adobe Premiere as well as sound recording and editing.
  • - Taught computer web design program language HTML & CSS.
  • - Taught how to articulate steps within the design process and prepare materials related to and around the process. Also how to judge designs by principles rather than notions vaguely-formed opinions.
  • - Constructed the curriculum of the years between 2015-2019 in the subjects of Digital Arts, Gaming, Scripting & Coding.

Education

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Please click on the links below to filter out the Resume/CV that you would like to see.


Portfolio Google Slideshow External Link

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